-Can now block to stun or attack blocking enemy to get stunned.
-Stunned state is basically the only time you can hit the goblin.
-In this demo you can set up the fight to try different variables.
-Still some bugs like the Goblin occasionally stopping.
Just like in the original game, if you attack repeatedly while the enemy is blocking you will likely die from exhaustion.
I have slightly fixed the blur in full screen mode, but still haven't been able to achieve the pixelated look I'm going for.