Tuesday, 5 April 2016

Progress Log

-Enemy and Player can now move around the battlefield, still working on getting hits connecting properly.
-Added player dodging sprites
-Now using Mog's Event Sensor plugin to hit goblin with sword from 4 tiles away.
-Made map for the Magic Maze
-Started working on Magic Strategy War, a Shining Force-like mini-game you can play with Erasmus featuring all the monsters from the game in a turn based fight.
RPG Maker really lends itself to these square tile based games, making this feels very organic
-Created two original forest maps with a nice tree and wild chickens.
-More map organization
-Changed fast travel to top of the valley view
-Can click on places previously traveled to go there.
-Now using YEP's Event Mini Label plugin to show place names on the map.

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