Monday, 2 May 2016

Converting the game to a lower resolution

Updates may be slow for a while as I'm converting the game to a lower resolution and the correct aspect ratio.

It is running much smoother now, although the player has less complexity of movement due to using smaller maps, until I can get a pixel movement plugin working with my other plugins.

The battle looks a lot better now, with almost 60fps consistently. It was almost unplayable at times with the original resolution I was using (as you can see in the demo).

Given the original game is 320 x 200 it doesn't actually need a high resolution, except that RPG MAKER MV has a limitation of only using 48x48 tiles. But I'm working on a solution.

Another problem is the editor uses bi-linear filtering when you go to full screen which I think looks ugly, I'm working on getting it to use nearest neighbor scaling.

The converted maps are running very smoothly as my new resolution is similar to the original RPG Maker one, which it can handle very well.








Saturday, 30 April 2016

Demo Version 0.222

Now you can explore all of Spielburg, talk to the Sheriff and fight a Goblin in the Goblin Camp.


https://dl.dropboxusercontent.com/u/54516634/QFG1%20EE%200.222.zip



Friday, 29 April 2016

More authentic looking battle system

New battle system using the field map, lots of animated pictures and the orangehud plugin for the variable based gauges.

Monday, 25 April 2016

First Real Way to Die

-Falling on Baba Yaga's spikes from the new cliff.



also check out the YouTube channel:
https://www.youtube.com/channel/UC0Q5IkCJVGWBA5EKUEK7cTA

Demo 0.014 Now Available

 https://dl.dropboxusercontent.com/u/54516634/QFG1%20EE.zip
-Connected many maps up, can now walk from town to Erana's peace
-New Pre-Valley scenes
-New hillside path leading to the rocks above Baba Yaga
-First real way to die. Can fall from said path onto the spiky fence below.
-Added falling and impaled animations
-Added my 'Derp' remix of 'Enry's Theme.
-Push 'k' to jump to random maps (total 60 but only 30 playable)
-Added some new maps, spiderweb, snowy trees
-Added Zauberberg Mountain and nice scrolling scene
-Added some animations for the door and Gargoyle


Thursday, 21 April 2016

Before the Spielburg Valley view....


Do you know which game I got the foreground from? :)

Here's one in game.